Game Rules:
Character Creation Rules:
GAME RULES:
1. Inspiration
I don't give inspiration in my games. Instead I let my players choose at the end of the session which one of them gets a so called inspiration token. This can be the player with the coolest character, the best roleplaying or the goriest finisher, I let my players decide.
2. Potion Action
Drinking a potion in battle counts as bonus action. But only if you are the one that is drinking it.
3. Madness
Sandy Petersens Cthulhu Mythos 5e S.71-794. Matt Mercer’s resurrection rules
If a character is dead, and a resurrection is attempted by a spell or spell effect with longer than a 1 action casting time, a Resurrection Challenge is initiated. Up to 3 members of the adventuring party can offer to contribute to the ritual via a Contribution Skill Check. The DM asks them each to make a skill check based on their form of contribution, with the DC of the check adjusting to how helpful/impactful the DM feels the contribution would be.
For example, praying to the god of the devout, fallen character may require an Intelligence (Religion) check at an easy to medium difficulty, where loudly demanding the soul of the fallen to return from the aether may require a Charisma (Intimidation) check at a very hard or nearly impossible difficulty. Advantage and disadvantage can apply here based on how perfect, or off base, the contribution offered is.
After all contributions are completed, the DM then rolls a single, final Resurrection success check with no modifier. The base DC for the final resurrection check is 10, increasing by 1 for each previous successful resurrection the character has undergone (signifying the slow erosion of the soul’s connection to this world). For each successful contribution skill check, this DC is decreased by 3, whereas each failed contribution skill check increases the DC by 1.
Upon a successful resurrection check, the player’s soul (should it be willing) will be returned to the body, and the ritual succeeded. On a failed check, the soul does not return and the character is lost.
Only the strongest of magical incantations can bypass this resurrection challenge, in the form of the True Resurrection or Wish spells. These spells can also restore a character to life who was lost due to a failed resurrection ritual.
5. Initiative Rolls
If you roll a 20 as an initiative roll, you get an advantage on your first attack. If you roll a 1, you get a disadvantage on your first attack.
CHARACTER MAKING RULES:
1. Intelligence Stat
You learn an additional amount of new languages, tools or skill proficencies equal to your intelligence modifier.
2. No Lonely Orphan Rule
When you make a character in a longer game, please work with the GM (me) to properly integrate your character into the setting. You could have family, friends or special places that make your character a part of the setting. Please be a little bit creative.
3. Banned Races
Following races are banned on my table:
4. Playing Exotic Races
When you decide to play an exotic race, please contact me. I'll only allow them to be played in settings where their appearing makes sense. According to this, you need a fitting backstory why you are there. Also, make sure you know your race and are familiar with their culture, religion and mentality (and do proper RP as well).
5. HP Rolls
When you roll for your HP's and roll a 1, you can reroll the dice.
6. Yog-Sothothery
I play with the additional Yog-Sothothery skill. This skill determines your characters knowlege about the eldrich and all things related with the cuthulhu mythos. If you have proficency in this skill you must be able explain it, because most poeple don't even know about the eldrich and the great old ones.